Crowd, transport and urban simulations are at their roots down to 'Agents' or 'Objects' that are assigned a set of rules as to how to moves in relation to both the environment and other agents around…
Read →Everyblog needs a 'cat post' and 2000 or so posts in we introduce the SkyScrather over on
The skyscraper is perhaps the most recognizable icon of the modern urban landscape. Providing offices, homes,…
Core to GEMMA (our Geographical Engine for Mass Mapping Applications) is the OpenStreetMap feature highlighter. The…
Realtime rendering has moved on a long way in recent years - a prime example is Lumion® a real-time 3D visualisation…
Finally we are nearing the end of the project (ok technically at the end but its both complex and exciting so we might…
Dr Duncan Smith, a Research Fellow here in CASA and author of our latest blog - Urban Geographics has produced an…
Sometimes you walk to the end of lab, here in CASA , get introduced to a visitor and have to take a step back at the…
Building a 3D city can take time and sometimes an off the shelf solution is the best option for moving a project…
Below is a stop-motion animation captured in Moscow, it lasts for 1 minute 30 seconds and consists of 1072 images. You…
Augmented reality (AR) applications have the potential to change the city experience by overlaying the digital…
Brixton has degenerated into a disregarded area inhabited by London's new robot workforce - robots built and designed…
Future Internet carries on the theme of web based mapping with its latest publication by Paar, P.; Rekittke, J.…