DUDigital Urban

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Game EnginesUnity 26.04.2013 1 min read

Urban Ball - CityEngine, Unity and Agent Based Modelling on the iPad

Andy CASA, UCL East

CityEngine combined with Unity and a tablet - iOS requires a developers account, Android simple needs the 30 days Unity trial - allows city wide models to run with a touch based interface.

Urban Ball - CityEngine and Unity on iOS
Urban Ball - CityEngine and Unity on iOS
We have used our recent work on Unity and Agent Based modelling to create a simple app called 'Urban Ball'. Development time so far is around a couple of days so the route from city modelling through to iOS app is remarkably short. Via some tweaked  physics and a touch interface linked to a to a ball (the target) we have a simple agent based model on the iPad. The movie below shows the app so far:
We have been impressed with the rapid development path using Unity and the ability of the iPad to run city wide models complete with agents. Arguably we have completed a proof of concept here, in the next few weeks we will explore how much further we can go - perhaps to release our first free iPad/Android app.... See also - Trail Rending of Agents with NavMesh, Physics, Unity and CityEngineAugmented Reality City Table Top – Unity, CityEngine and Vufoira and  Shortest Path Modelling and NavMesh in Unity and CityEngine.