Its been a day of hitting our head against the wall - which is sometimes good as not everything is meant to be easy. Importing into Half Life is however proving to be more difficult than first…
Read →We are just working out a clear and easy route to import CAD to the Half Life 2 Source Engine. At the moment progress…
The second in our series exploring high definition (1280x720) panoramas expands the concept to explore 'worlds within…
In a follow up to our previous post on City 17, the fictional location for Half Life, we now take a first look at using…
Continuing our series of Cities in Games we take a first look at City 17, the location of Half Life 2. Half-Life 2 is a…
The best architectural renderings of cities are not to be found in research labs or in virtual reality theatres but on…
The movie was created whilst examining the models performance with various placemarks, in this case the London Tube…
Our post on progress in the London Google Earth Model last week highlighted the ability to stream in data using the…
A new cloud time lapse movie is online, movies are now grouped under the Cloud Time Lapse Link in the right hand side…
We are not sure about these posts to be honest... but for those interested (and there doesn't seem to be many of you!)…
The blog is moving over to a beta version of blogger.. the old template is no longer operational so give us a few hours…
Loading large city models requires intelligent data management and loading structures, especially in the case of…
Google Earth is about data, to construct 3D models of cities you need data on heights and textures. In our post on…